Visual Development at Sony Pictures Animation

Visual Development at Sony Pictures Animation

Assessment

Interactive Video

Arts, Design

9th - 12th Grade

Easy

Created by

Amelia Wright

Used 1+ times

FREE Resource

Omar Smith, a visual development artist at Sony Pictures Animation, shares his journey and experiences in the field of visual arts. He discusses his role in translating 2D designs into 3D sculpts, emphasizing the importance of resolving design issues before production. Omar highlights the challenges and excitement of working on unique character designs, such as Chester from Cloudy with a Chance of Meatballs 2. He also talks about creating animation proofs of concept to explore character potential and scale. Omar expresses his passion for collaboration and learning from peers at Sony Pictures Animation.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is Omar Smith's profession?

Graphic Designer

Visual Development Artist

Animator

Film Director

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Where did Omar Smith receive his formal training?

Film School

Art School for Illustration

Self-taught

Sony Pictures Animation

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How long has Omar been working at Sony Pictures Animation?

10 years

3 years

5 years

7 years

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary focus of Omar's work at Sony?

2D Animation

3D Sculpting of Characters

Storyboarding

Background Design

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the advantage of digital 3D sculpting over traditional clay sculpting?

It is cheaper

It is more artistic

It requires less skill

It is faster and allows for quick changes

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which character from 'Cloudy with a Chance of Meatballs 2' was Omar's favorite to work on?

Steve the Monkey

Flint Lockwood

Sam Sparks

Chester

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What unique feature did Chester have that made him challenging to design?

He was a giant

He had multiple arms

He had a light bulb head and chest

He was invisible

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