Godot Game Development Concepts

Godot Game Development Concepts

Assessment

Interactive Video

Computers

7th - 12th Grade

Hard

Created by

Mia Campbell

FREE Resource

The video introduces Godot, a free and open-source game engine for creating 2D and 3D games. It covers Godot's features, including its lightweight nature and support for multiple programming languages like C#, C++, and GD script. The tutorial explains how to create scenes using nodes, export games to various platforms, and build a 3D scene with static bodies, collision shapes, and meshes. It also demonstrates adding a player character with input mapping and scripting. The video concludes with a call to action to start building games with Godot.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What year was Godot open-sourced?

2010

2007

2014

2017

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following languages can be used to write game code in Godot?

Java

Ruby

C#

Swift

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of nodes in Godot?

To handle network connections

To manage user inputs

To control the appearance and behavior of objects

To store game assets

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the first step in creating a new 3D scene in Godot?

Adding a kinematic body

Adding a static body node

Creating a new project

Setting up input mappings

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How can you make a static body node visible in Godot?

By adding a mesh instance node

By adding a kinematic body

By adding a directional light

By adding a collision shape node

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a mesh in Godot?

A collection of triangles that make 3D shapes look realistic

A scripting language

A type of light source

A collection of nodes

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which node is ideal for objects that you move around with a controller?

Directional light

Static body

Kinematic body

Mesh instance

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