Spy Ninjas: Teamwork and Sacrifice

Spy Ninjas: Teamwork and Sacrifice

Assessment

Interactive Video

Fun, Performing Arts

4th - 8th Grade

Hard

Created by

Emma Peterson

Used 6+ times

FREE Resource

Shobi decides to quit the Spy Ninjas, feeling unworthy. Despite encouragement from friends and fan mail, he remains determined. A musical attempt to change his mind fails. Stormy, an evil twin, arrives, complicating matters. A rescue mission for Stormy ensues, with Shobi feeling responsible for her capture. In the end, Shobi faces a choice between joining the scattered skulls or saving his friends, highlighting themes of loyalty and redemption.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why does Shobi want to leave the Spy Ninjas?

He is moving to a new city.

He feels he has betrayed them.

He is tired of being a spy.

He wants to join another team.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What do Shobi's friends show him to convince him to stay?

A video of their past missions.

Fan mail from supporters.

A new spy gadget.

A map of their next mission.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How do Shobi's friends try to change his mind after showing him fan mail?

By offering him a promotion.

By singing a song.

By giving him a new uniform.

By planning a surprise party.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Who do Shobi's friends call to help convince him to stay?

A former Spy Ninja leader.

An evil twin named Stormy.

His favorite celebrity.

His parents.

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is Shobi's plan to save Stormy?

To call the police.

To sneak in and rescue her alone.

To negotiate with the captors.

To trade his life for hers.

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What obstacle do the Spy Ninjas face when trying to rescue Stormy?

A locked door.

A hidden trap.

A group of guards.

Electrified metal.

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the main reason Shobi feels guilty?

He lost a valuable spy gadget.

He revealed a secret code.

He failed a mission.

He argued with a teammate.

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