Understanding Moral Systems in Games

Understanding Moral Systems in Games

Assessment

Interactive Video

Moral Science, Philosophy

9th - 12th Grade

Hard

Created by

Aiden Montgomery

FREE Resource

The video explores different types of morality systems in games, such as restrictive, contradictory, and cumulative morality. It discusses how these systems create engaging player experiences by introducing moral dilemmas and conflicts. The video also provides insights into designing effective moral systems in games, emphasizing the importance of ambiguity and player choice. Additionally, it promotes World Anvil as a tool for organizing and enhancing world-building projects.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the main focus of the introduction section in the video?

Moral systems in games and RPGs

The history of video games

The impact of music in games

Character development in novels

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which game is used as an example of restrictive morality?

Pugmire

Mass Effect

World of Warcraft

Dungeons & Dragons

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the Prime Directive in Star Trek an example of?

Cumulative morality

Contradictory morality

No morality

Restrictive morality

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In the context of the video, what does 'contradictory morality' refer to?

A system that changes over time

A system with no moral codes

A system where moral codes are in conflict

A system where all moral codes are easily upheld

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a key feature of the game Pugmire?

It has no moral system

It uses a cumulative morality system

It features a code of man with internal contradictions

It is set in space

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How does cumulative morality differ from restrictive morality?

It evolves based on past actions

It is only used in tabletop games

It has no moral guidelines

It is based on a fixed set of rules

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the main goal when designing a moral system in games?

To ensure players follow a single path

To create ambiguity and meaningful choices

To provide clear and easy choices

To restrict player actions

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