
Clone Spawning Method in Scratch
Interactive Video
•
Computers, Instructional Technology
•
5th - 8th Grade
•
Practice Problem
•
Hard
Ethan Morris
FREE Resource
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10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main issue with the initial clone spawning method in Scratch?
Clones overlap at the same position.
Clones appear at random positions.
Clones do not appear at all.
Clones appear with incorrect costumes.
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why do the clones end up on the same side in the initial method?
The clones are created in different sprites.
The position is set to the same value for both clones.
The x position variable is not initialized.
The broadcast message is not received.
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the first step in implementing the new clone spawning method?
Create a new sprite for each clone.
Add a new costume to each clone.
Remove the existing x position variable.
Broadcast a new message for clone creation.
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How are the x and y positions managed in the new method?
Using separate variables for each clone.
Using a single variable for all clones.
Using lists to store positions.
Using a broadcast message to set positions.
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of checking if the length of x positions is greater than zero?
To set the y position correctly.
To initialize the x position variable.
To prevent the program from crashing.
To ensure clones are only created when needed.
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What happens when you add positions to the x and y lists in the new method?
Clones are created with a delay.
Clones appear with random costumes.
Clones appear instantly at specified positions.
Clones do not appear at all.
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How can the clone spawning method be expanded to include costumes?
By adding a new list for costumes.
By setting a global costume variable.
By creating a new sprite for each costume.
By using a different broadcast message.
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