Unity Object Positioning and Physics

Unity Object Positioning and Physics

Assessment

Interactive Video

Computers, Physics, Design, Instructional Technology

7th - 12th Grade

Easy

Created by

Jackson Turner

Used 1+ times

FREE Resource

This video tutorial introduces Unity, covering its interface, including the scene view, hierarchy, and inspector. It explains how to create and manipulate 3D objects, use the project window, and view the game. The tutorial also demonstrates adding physics to objects and highlights the importance of saving changes outside play mode.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of the scene view in Unity?

To view the final game output

To edit and navigate the virtual world

To list all game objects

To adjust object properties

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which window in Unity lists all the game objects in a scene?

Scene View

Inspector

Hierarchy

Project

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How can you create a new 3D object in Unity?

By using the game view

By dragging from the project window

By right-clicking in the hierarchy

By clicking on the inspector

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the recommended way to move objects in Unity for beginners?

Dragging from the inspector

Using the middle of the move tool

Grabbing the arrowheads

Using the rotate tool

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does the project window in Unity resemble?

A 3D modeling tool

A script editor

A file explorer

A list of game objects

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What happens to changes made during play mode in Unity?

They are saved only if paused

They are lost once play mode is stopped

They are saved to a temporary file

They are saved automatically

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What component is added to enable physics on a Unity object?

Audio Listener

Rigid Body

Box Collider

Mesh Renderer

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