
Real-World Actions in Gaming

Interactive Video
•
Fun, Science, Biology, Education, Life Skills
•
5th - 8th Grade
•
Hard

Jackson Turner
FREE Resource
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10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main objective of Flip in the game 'Tilt'?
To collect coins and treasures
To defeat enemies in a battle
To eat carbon and replant the forest
To build a city
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How is the game 'Tilt' controlled?
Using a joystick
By tilting the iPhone
With a keyboard
Through voice commands
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What does the game 'Tilt' aim to teach players about small actions?
They are irrelevant to the storyline
They are only important in the game
They can lead to significant global changes
They have no impact
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How many scenes or levels does the single-player mode of 'Tilt' have?
15 scenes or 70 levels
12 scenes or 60 levels
20 scenes or 80 levels
10 scenes or 50 levels
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of geocoding tilt points in the game?
To track player location for advertising
To allow players to compete globally
To save game progress
To unlock new levels
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which continents are mentioned as competing in the game?
Europe and Africa
North America and China
Australia and South America
Antarctica and Asia
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How can players earn in-game credits through real-world actions?
By purchasing them with real money
By watching advertisements
By sharing their actions on social media
By completing in-game challenges
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