

Catching Shelob: Strategy and Challenges
Interactive Video
•
Mathematics, Design, Fun
•
6th - 10th Grade
•
Practice Problem
•
Hard
+12
Standards-aligned
Emma Peterson
FREE Resource
Standards-aligned
Read more
10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the ultimate prize for winning the spider games?
A golden web
The title of arachnomonarch
A lifetime supply of flies
A new web design
Tags
CCSS.RL.6.4
CCSS.RL.7.4
CCSS.RL.7.5
CCSS.RL.8.4
CCSS.RL.8.5
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Who is the reigning champion that the protagonist must face?
Anansi
Arachne
Aragog
Queen Shelob
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main challenge in moving across the web?
Avoiding other spiders
Spinning new paths
Moving from one intersection to an adjacent one
Skipping turns
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why is it difficult to trap Shelob in a corner?
She can spin new webs
She can move two intersections away
She can skip turns
She can fly
Tags
CCSS.RI.8.7
CCSS.RI.9-10.7
CCSS.RL.6.7
CCSS.RL.8.7
CCSS.RL.9-10.7
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the significance of the point where all strands converge?
It's the key to changing the move pattern
It's a dead end
It's where the game starts
It's where Shelob hides
Tags
CCSS.RI.1.1
CCSS.RI.2.1
CCSS.RI.3.1
CCSS.RL.2.1
CCSS.RL.3.1
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How does the checkerboard pattern help in the strategy?
It helps in changing the rhythm of moves
It creates dead ends
It allows skipping turns
It confuses Shelob
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What should you focus on after reaching the unique color point?
Spinning new webs
Changing the color pattern
Avoiding red spaces
Skipping turns
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