Crash Course Games: Input Devices and Their Evolution

Crash Course Games: Input Devices and Their Evolution

Assessment

Interactive Video

Computers, Design, Fun

7th - 12th Grade

Hard

Created by

Amelia Wright

FREE Resource

The video explores the evolution of input devices in gaming, highlighting their impact on gameplay and player experience. It covers the progression from early controllers like Atari's joystick to modern devices, including the D-Pad, analog sticks, and motion tracking technologies. The video also discusses the challenges of mobile gaming and the ongoing innovations in controller design to enhance player interaction and accessibility.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary role of input devices in gaming?

To display graphics on the screen

To provide sound effects

To translate player actions into game commands

To store game data

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In the study comparing bongo drums and standard controllers, what was the main finding?

Standard controllers were more immersive

Bongo drums were harder to use

Players performed better with standard controllers

Players were more engaged with bongo drums

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was a significant limitation of paddle controllers in early gaming?

They could only move objects in one dimension

They were not compatible with most games

They were too expensive

They required a lot of power

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Who is credited with creating the D-Pad?

Gunpei Yokoi

Shigeru Miyamoto

Hideo Kojima

Satoru Iwata

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was a key feature of the Nintendo 64 controller?

Touchscreen

Motion sensors

Voice control

Thumb-stick

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which game was the first to require the use of both analog sticks on the PlayStation Dual Analog controller?

Final Fantasy VII

The Legend of Zelda

Super Mario 64

Ape Escape

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What technology did the Wii Remote use to track motion?

Accelerometer and optical sensor

Magnetic field detection

Infrared sensors

GPS tracking

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