Crash Course AI: Games and AI

Crash Course AI: Games and AI

Assessment

Interactive Video

Computers, Mathematics, Science, History

7th - 12th Grade

Hard

Created by

Lucas Foster

FREE Resource

The video explores the intersection of AI and games, highlighting how games serve as a testing ground for AI algorithms. It delves into the history of AI in games, from the Mechanical Turk to modern systems like DeepMind. The video explains how AI learns to play games using strategies like the minimax algorithm and Monte Carlo Tree Search. It also discusses the challenges AI faces in mastering complex games and speculates on the future of AI in gaming, noting areas where AI still struggles, such as creativity and social interaction.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why are games considered useful for testing AI algorithms?

They are always simple to solve.

They are easy to program.

They provide a controlled environment with clear objectives.

They require no training data.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was the Mechanical Turk?

An early AI program for checkers.

A hoax machine that appeared to play chess.

The first computer to beat a human at chess.

A modern AI system for board games.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which algorithm is used by AI to play tic-tac-toe optimally?

Monte Carlo Tree Search

Genetic Algorithm

Neural Networks

Minimax Algorithm

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why can't traditional computers solve games like Go?

They require human intervention.

They are too slow.

They can't handle the vast number of possible board states.

They lack the necessary algorithms.

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is Monte Carlo Tree Search known for using?

Deterministic calculations

Randomness and chance

Human input

Predefined strategies

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which game did Google's AlphaGo master?

Go

Checkers

Chess

Starcraft II

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What challenge does AI face in language-based games?

Simulating physical actions

Understanding humor and irony

Predicting optimal moves

Calculating probabilities

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