Steven Isaacs - Game Design and Development

Steven Isaacs - Game Design and Development

Assessment

Interactive Video

Design

7th - 8th Grade

Hard

Created by

Wayground Content

FREE Resource

The teacher shares their extensive experience in teaching video game design and development at both middle school and online platforms. They emphasize the importance of design thinking, collaboration, and specialization in their courses. The teacher fosters a studio-like environment where students learn through self-directed exploration and extension activities, aiming to instill lifelong learning skills. Students are encouraged to specialize in areas like graphic design, sound engineering, or coding, and to extend their learning through various platforms and tools.

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5 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is one of the primary skills students learn in the video game design course?

Historical analysis

Mathematical calculations

Design thinking

Public speaking

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How does the teacher view their role in the classroom?

As a strict instructor

As a distant authority

As a passive observer

As a facilitator and co-learner

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the teacher's goal for students by the end of the course?

To memorize all the tools

To win a game design competition

To know more than the teacher about the tools

To complete all assignments on time

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which platform is mentioned as an option for students to create games?

Unity

Scratch

Project Spark for Xbox

Minecraft

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the structure of the class based on?

Lectures and exams

Watching, replicating, and creating

Group discussions

Field trips