Which module is essential for creating the game window in the client script?
The Art of Doing - Python Network Applications with Sockets - Online Multiplayer Game Part 2 - Setting Up the Client

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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
socket
pygame
threading
JSON
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary role of the connection class in the client script?
To handle player movements
To store game scores
To manage server connections
To render graphics
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why does the player class require a connection object during initialization?
To handle player input
To connect to the server for setup information
To render the player on the screen
To manage game scores
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of the ready game method in the game class?
To reset the game
To update player scores
To confirm player readiness to the server
To initialize the game window
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How does the client script differentiate between pregame and in-game states?
By using different classes
By using different variables
By using separate methods for each state
By storing them in different files
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the significance of the process game state method?
To initialize the game
To update game elements like scores and time
To render graphics
To handle player input
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of the Pygame init function?
To create a game window
To initialize all imported Pygame modules
To set game constants
To start the main game loop
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