Reinforcement Learning and Deep RL Python Theory and Projects - Rules of Game

Reinforcement Learning and Deep RL Python Theory and Projects - Rules of Game

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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The video tutorial explains the rules of a reinforcement learning game, focusing on rewards and punishments for the agent's actions. It covers scenarios like illegal moves, item pickup, and item drop-off, detailing the consequences of each action. The tutorial aims to guide the implementation of these rules in Python, preparing for further theoretical exploration in subsequent videos.

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5 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What happens when an agent goes off the field in the game?

It receives a penalty of 20.

It receives a penalty of 10.

It receives a reward of 20.

It receives a reward of 10.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why is a legal move that doesn't reach the goal still penalized?

To prevent the agent from making endless moves.

To ensure the agent stays within the field.

To encourage the agent to explore more.

To reward the agent for making a move.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the penalty for an agent making a legal move that doesn't reach the goal?

Minus 5

Minus 1

Minus 10

Zero

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What reward does an agent receive for correctly picking up an item?

10

15

20

25

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the penalty for dropping off an item at the wrong location?

Minus 10

Minus 20

Minus 5

Minus 15