Structural Design Patterns in Modern C++ - Pros and Cons - Flyweight Design Pattern

Structural Design Patterns in Modern C++ - Pros and Cons - Flyweight Design Pattern

Assessment

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Information Technology (IT), Architecture

University

Hard

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The lecture covers the Flyweight design pattern, which helps reduce memory usage by sharing common parts of objects. It is beneficial when dealing with a large number of fine-grained objects, but it may introduce runtime costs related to managing extrinsic state. The pattern is suitable when object identity is not crucial, and some state can be shared. The decision to use Flyweight should consider the application's memory needs and the cost of storage.

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5 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary benefit of using the Flyweight Design Pattern?

It increases the speed of object creation.

It simplifies the code structure.

It reduces the memory footprint of applications.

It enhances the security of the application.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a potential downside of using the Flyweight Design Pattern?

It can lead to increased memory usage.

It can introduce runtime costs related to extrinsic state management.

It may cause objects to become mutable.

It makes objects more distinguishable.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why might objects be indistinguishable when using the Flyweight Design Pattern?

Because they are all immutable.

Because their internal state is shared.

Because they are stored in the same memory location.

Because they are all created at the same time.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In which scenario is the Flyweight Design Pattern most beneficial?

When the application has a small number of complex objects.

When the application requires high-speed processing.

When the application uses a large number of fine-grained objects.

When the application needs enhanced security features.

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What condition must be met to effectively implement the Flyweight Design Pattern?

All object states must be intrinsic.

Objects must be stored in a database.

Some object states can be made extrinsic and shared.

Objects must be created in a specific order.