Tomo Ohira, The Forgotten Street Fighter Legend

Tomo Ohira, The Forgotten Street Fighter Legend

Assessment

Interactive Video

Information Technology (IT), Architecture

11th Grade - University

Hard

Created by

Quizizz Content

FREE Resource

The video explores the legendary status of Tomo Ohira in the Street Fighter community, detailing his unmatched skills and sudden disappearance from the gaming scene. It delves into the strategic depth of Street Fighter, with insights from players Jeff Schaefer and Mike Watson. The narrative concludes with Tomo's life after gaming, focusing on his family and personal reflections.

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7 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What significant change did Street Fighter II bring to arcade gaming?

One-on-one competitive matches

Focus on high scores

Inclusion of multiplayer online mode

Introduction of 3D graphics

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

According to Jeff Schaefer and Mike Watson, what is Street Fighter II compared to?

A game of luck

A chess game

A puzzle game

A racing game

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was Jeff Schaefer's strategy to become the best player in Orange County?

Avoiding strong opponents

Playing to win and boasting

Practicing alone

Using cheat codes

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How did Tomo Ohira's skills compare to other players during his peak?

He was slightly better

He was on par with others

He was unbeatable

He was a beginner

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What unexpected event occurred after Tomo Ohira won the super tournament?

He lost his next match

He started a gaming school

He switched to another game

He retired from gaming

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is Tomo Ohira's current passion after leaving the gaming scene?

Traveling the world

Focusing on his family

Starting a new business

Returning to gaming

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does Tomo Ohira plan to do with his children regarding gaming?

Teach them to avoid games

Encourage them to play sports

Introduce them to gaming

Keep them away from technology