What was the main focus of the lesson continuation in the introduction?
Blender to Unreal Engine - 3D Plants and Vegetation - Creating Water Lily Clusters

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Information Technology (IT), Architecture
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7 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Setting up lighting effects
Applying color overlays
Creating new plant models
Adjusting camera angles
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which color tint was decided to be more suitable for the buds?
Purple
Red
Blue
Green
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was added to the texture to enhance its appearance?
Extra layers
Brush noise
Lighting effects
Shadow overlays
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the initial roughness value set for the textures?
0.5
0.7
1.0
0.9
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the purpose of adding noise in the roughness section?
To increase brightness
To add micro-detail
To change color
To adjust size
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the main task in organizing the lily pads?
Removing duplicates
Adding new textures
Scaling and positioning
Changing their color
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why was it important to align the lily pads with the original setup?
To maintain consistent height
To reduce rendering time
To ensure correct lighting
To match the color scheme
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