Blender to Unreal Engine - 3D Plants and Vegetation - Creating Roughness PBR Value for Our 3D Flower

Blender to Unreal Engine - 3D Plants and Vegetation - Creating Roughness PBR Value for Our 3D Flower

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

Created by

Quizizz Content

FREE Resource

This video tutorial covers the process of setting roughness values in 3D modeling, focusing on texturing petals and adjusting reflections. It demonstrates the use of mesh editing, applying textures, and using a grunge brush for texture variation. The tutorial concludes with final adjustments and a review of the model, preparing for the next lesson on flower variants.

Read more

1 questions

Show all answers

1.

OPEN ENDED QUESTION

3 mins • 1 pt

What new insight or understanding did you gain from this video?

Evaluate responses using AI:

OFF