Arduino OOP - Extra: Make Your Class an Arduino Library

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Information Technology (IT), Architecture
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University
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Hard
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7 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is one advantage of creating a class as a library in Arduino?
It reduces the size of the Arduino IDE.
It automatically updates the code.
It allows sharing the functionality with others easily.
It makes the code run faster.
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the first step in creating a library in Arduino?
Rename the main file.
Create a new folder in the libraries directory.
Compile the program.
Delete the existing header files.
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Where should you place the header and CPP files when creating a library?
Inside the newly created library folder.
In the system's root directory.
In the Arduino IDE installation directory.
In the main program folder.
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What should you do after moving the files to the library folder to update the Arduino IDE?
Compile the program again.
Delete the main program file.
Reinstall the Arduino IDE.
Restart the Arduino IDE.
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How can you include a library in your Arduino program after it is globally installed?
Use double quotes around the library name.
Use angle brackets around the library name.
Use parentheses around the library name.
Use curly braces around the library name.
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a reason to keep files within the project folder instead of using a library?
It automatically updates the Arduino IDE.
It allows for easier modification of the code.
It makes the program run faster.
It reduces the size of the compiled program.
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
When should you consider not making a class a library?
When you want to use the code in multiple projects.
When you want to publish the code on GitHub.
When you need to frequently modify the code.
When you want to share the code with others.
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