Creational Design Patterns in Modern C++ - Destruction Policies

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Information Technology (IT), Architecture
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University
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Hard
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7 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why might it be unnecessary to manually delete a logger instance in a Singleton pattern?
The logger instance is not important for the application.
The logger instance is only used in a single part of the application.
The logger instance is not used throughout the program.
The logger instance is automatically destroyed when the program ends.
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary advantage of using a unique pointer for managing a Singleton instance?
It requires manual deletion of the instance.
It automatically deletes the instance when the program terminates.
It prevents the instance from being used in multiple parts of the application.
It allows multiple instances of the Singleton.
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How can you prevent users from accidentally deleting a logger instance managed by a smart pointer?
By not using a smart pointer at all.
By using a shared pointer instead.
By making the destructor public.
By making the destructor private.
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the role of a custom deleter in managing a Singleton instance?
It provides access to private members of the class.
It allows the destructor to be called multiple times.
It ensures the instance is never created.
It prevents the instance from being deleted.
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What does the at-exit function do in the context of Singleton destruction?
It creates a new instance of the Singleton.
It registers a callback to be invoked after main returns.
It registers a callback to be invoked before main starts.
It prevents the program from terminating.
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a potential risk when using global or static objects with Singleton instances?
The Singleton instance may be destroyed too early.
The Singleton instance may be destroyed multiple times.
The Singleton instance may be destroyed too late.
The Singleton instance may never be destroyed.
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the static initialization fiasco in C++?
A situation where static objects are initialized too late.
A situation where static objects are initialized multiple times.
A situation where static objects are never initialized.
A situation where static objects are initialized in the wrong order.
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