Java Programming for Complete Beginners - Java 16 - Step 02 - Introduction to Object-Oriented Programming - Terminology

Java Programming for Complete Beginners - Java 16 - Step 02 - Introduction to Object-Oriented Programming - Terminology

Assessment

Interactive Video

Information Technology (IT), Architecture, Physics, Science

University

Hard

Created by

Quizizz Content

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This video introduces object-oriented programming (OOP) concepts, focusing on classes and objects. It explains that a class is a template defining data and actions for objects, with examples like person and planet classes. The video covers member data, object state, methods, and behavior, concluding with exercises to apply these concepts.

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5 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary role of a class in object-oriented programming?

To manage memory allocation

To execute methods

To serve as a template for creating objects

To store data permanently

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following is an example of an object in the context of a person class?

Person

Template

Attributes

Mahatma Gandhi

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In the context of a planet class, what does member data represent?

The actions a planet can perform

The template for creating planets

The methods to calculate distance

The specific attributes of a planet like name and distance from the sun

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What term is used to describe the actions that can be performed on an object?

Instances

Methods

Attributes

Fields

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following is an example of a behavior in a planet class?

Rotate

Distance from the sun

Location

Name