Learn Java from Scratch - A Beginner's Guide - Step 16 - Introduction to Object-Oriented Programming – Conclusion

Learn Java from Scratch - A Beginner's Guide - Step 16 - Introduction to Object-Oriented Programming – Conclusion

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

Created by

Quizizz Content

FREE Resource

The video tutorial introduces key concepts of object-oriented programming (OOP), including classes, objects, data, and behavior. It covers encapsulation and abstraction, encouraging viewers to think about real-world objects like flights, rectangles, and movies in terms of data and operations. The tutorial concludes with a prompt to consider these concepts for future learning.

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5 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following is NOT a concept introduced in object-oriented programming?

Encapsulation

Polymorphism

Abstraction

Inheritance

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

When thinking about a flight as an object, which of the following could be considered as data?

Cancel a flight

Book a ticket

Calculate fuel efficiency

Flight number

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

For a rectangle object, which of the following is an example of a method?

Color

Calculate area

Width

Length

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What kind of operations might you perform on a movie object?

Director

Genre

Play

Title

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why is it important to think about a variety of objects and their behaviors?

To understand computer hardware

To memorize object names

To learn programming languages

To prepare for future sections