Creational Design Patterns in Modern C++ - Creational Patterns - Overview

Creational Design Patterns in Modern C++ - Creational Patterns - Overview

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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The video tutorial introduces creational design patterns, which focus on object construction. It explains why using creational patterns can be beneficial over directly using 'new' for object creation, as they encapsulate the knowledge of object instantiation and provide flexibility. The tutorial covers several patterns: Singleton ensures a single instance; Factory Method creates instances without knowing their concrete type; Object Pool reuses instances; Abstract Factory creates instances from a specific family; Prototype clones existing objects; and Builder constructs complex objects step by step.

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5 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why might you choose to use a creational pattern instead of directly using 'new' to create an object?

To make the code more complex

To reduce the number of classes in the application

To hide the implementation details of object creation

To ensure the object is created at compile time

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary purpose of the Singleton pattern?

To create multiple instances of a class

To ensure only one instance of a class is created

To clone existing objects

To create objects from a specific family

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which pattern is useful for creating an instance of a class without knowing its concrete type?

Prototype

Builder

Singleton

Factory Method

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the main advantage of using the Prototype pattern?

To ensure only one instance of a class is created

To clone existing objects from a prototypical instance

To create objects step by step

To create objects from scratch

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

When is the Builder pattern particularly useful?

When you want to create an object from a specific family

When the construction process of an object is complex and requires multiple steps

When you want to reuse existing instances

When the construction process of an object is simple