he Ultimate Guide to Blender 3D Rigging and Animation - Lesson 40 - Shaking Ceilings with Noise Modifier
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7 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of pressing Alt H in the initial setup of the animation?
To reset the animation
To bring back the bones
To switch to object mode
To hide the bones
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
In the refining animation sequence, what is the significance of using Shift D?
To reset keyframes
To move keyframes
To duplicate keyframes
To delete keyframes
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main purpose of adding a noise modifier in the animation?
To create a smooth transition
To add a shaking effect
To change the color of the object
To increase the speed of the animation
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
When setting up a noise modifier, what parameter is adjusted to control the strength of the shaking effect?
Frequency
Amplitude
Strength
Duration
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the effect of restricting the frame range in a noise modifier?
It duplicates the noise effect
It speeds up the animation
It changes the color of the object
It limits the duration of the noise effect
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why is it important to have a root bone when exporting animations to game engines like Unreal Engine?
To simplify the animation process
To increase the animation speed
To maintain the hierarchy of bones
To ensure the animation is colorful
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How can you apply noise to both objects and bones in an animation?
By using a size modifier
By using a noise modifier
By using a speed modifier
By using a color modifier
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