Comprehensive Android Developer Bootcamp - How to Use Android SharedPreferences

Comprehensive Android Developer Bootcamp - How to Use Android SharedPreferences

Assessment

Interactive Video

•

Information Technology (IT), Architecture

•

University

•

Practice Problem

•

Hard

Created by

Wayground Content

FREE Resource

The video tutorial explains how to use shared preferences in Android to save small pieces of data. It covers setting up a new project, creating a simple user interface, and implementing shared preferences to store and retrieve data. The tutorial also includes testing the application and addressing common issues encountered during development.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary purpose of using shared preferences in Android applications?

To handle network requests

To manage user interface layouts

To store small pieces of data

To save large files

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which UI components are used in the shared preferences example?

ImageView, TextView, Button

TextView, ImageView, EditText

EditText, ImageView, Button

EditText, TextView, Button

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the role of the shared preferences editor in Android?

To manage network connections

To handle user input

To edit XML layouts

To write data to shared preferences

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which method is used to save data in shared preferences?

apply()

Both apply() and commit()

commit()

save()

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How can you retrieve a string value from shared preferences?

getInt()

getFloat()

getString()

getBoolean()

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What should you provide when retrieving data from shared preferences if the data might not exist?

A default value

An error message

A placeholder image

A null value

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the significance of the 'mode' parameter in shared preferences?

It defines the data type

It sets the accessibility level

It specifies the file size

It determines the UI layout

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