Building Medieval Worlds - Unreal Engine 5 Modular Kitbash - Building House Base

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Information Technology (IT), Architecture
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University
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Hard
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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the initial task completed with the Unreal Engine 5 Modular Kit Bash?
Designing a door
Setting up a window
Building a roof
Creating a curved wall
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the next step after setting up the initial wall?
Constructing the inner parts of the castle
Building the outer parts of the castle
Designing the castle's roof
Creating a moat around the castle
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which viewport is used to make a box selection in Unreal Engine?
Top viewport
Perspective viewport
Front viewport
Side viewport
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary method discussed for starting house construction?
Using blueprints
Starting from the roof
Creating a base and building upwards
Designing the interior first
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why are blueprints not used for larger parts of the house?
They are not available in Unreal Engine
They are too complex
They don't focus well for large parts
They are only for exterior designs
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What issue was encountered with the light sources during the house base setup?
Lights not turning on
Incorrect light color
Insufficient lighting
Too many light sources competing
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the solution to the issue with multiple directional light sources?
Adding more light sources
Increasing the light intensity
Deleting the extra light sources
Changing the light color
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