Creational Design Patterns in Modern C++ - Memory Management

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Information Technology (IT), Architecture
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University
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Hard
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5 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary role of the prototype manager in the game?
To handle user inputs
To register and clone prototypes
To manage game levels
To manage game graphics
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What problem is identified with the current implementation of prototype management?
Lack of user interface
Managing and deleting instances
Slow game performance
Difficulty in creating prototypes
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How are memory leaks identified in the application?
By checking the console output
By running the program in debug mode
By using a third-party tool
By manually inspecting the code
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the suggested solution to manage memory more effectively?
Reducing the number of prototypes
Using raw pointers
Using smart pointers
Increasing memory allocation
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What change is made to the vehicles vector in the game manager?
It is converted to a list
It is changed to use shared pointers
It is duplicated for safety
It is removed from the code
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