What is the primary purpose of using rigid bodies in Unity?
Create a Dark Moody Atmospheric 2D Game with Unity and C# - Left and Right Movement

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Information Technology (IT), Architecture
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7 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
To handle physics-based interactions
To create animations
To manage user input
To design user interfaces
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of the following is NOT a method to create a script in Unity?
Using the Unity Editor's Create menu
Creating a script in Visual Studio
Using a pre-existing template
Writing code directly in the console
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What does the Start method in a Unity script do?
Runs once when the game starts
Executes every frame
Manages game physics
Handles user input
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How does the Update method differ from the Start method in Unity?
It handles game physics
It is used for initialization
It executes every frame
It runs only once
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of using Input.GetAxis in Unity?
To manage game physics
To detect mouse clicks
To create animations
To capture keyboard input
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why is Time.deltaTime used in Unity scripts?
To manage animations
To increase game speed
To make the game frame rate independent
To handle user input
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What happens if you make changes in Unity while in play mode?
Changes are saved permanently
Changes are saved temporarily
Changes are lost after exiting play mode
Changes are automatically reverted
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