Java Programming for Complete Beginners - Java 16 - Step 06 - Introducing State of an Object with Speed Variable

Java Programming for Complete Beginners - Java 16 - Step 06 - Introducing State of an Object with Speed Variable

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

Created by

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The video tutorial explains the concept of objects in programming, focusing on their state and behavior. It uses motorbikes, Ducati and Honda, as examples to illustrate how instance variables represent the state of an object. The tutorial discusses how these states can change over time and how they are stored in memory. It concludes with an exercise to create an instance variable for a book class.

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7 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the state of an object in the context of a motorbike?

The color of the bike

The current speed of the bike

The type of fuel used

The brand of the bike

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How is the state of an object represented in a class?

By using static variables

By using constructors

By using instance variables

By using methods

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why can't you directly set the speed of a motorbike using the class name?

Because speed is a constant

Because speed is a static variable

Because speed is a local variable

Because speed is an instance variable

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What happens when you change the speed of a Ducati object?

The speed of the Honda object changes

Only the speed of the Ducati object changes

The speed of all motorbike objects changes

The speed of the Ducati and Honda objects change

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does it mean for objects to have independent instances of variables?

Variables are not used in objects

Objects cannot change variable values

Each object has its own copy of the variable

All objects share the same variable values

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of the exercise mentioned in the video?

To create a new class

To understand inheritance

To practice creating instance variables

To learn about static variables

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following books is NOT mentioned in the exercise?

Design Patterns

Clean Code

Effective Java

Art of Computer Programming