Java Programming for Complete Beginners - Java 16 - Step 06 - Introducing State of an Object with Speed Variable

Java Programming for Complete Beginners - Java 16 - Step 06 - Introducing State of an Object with Speed Variable

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Practice Problem

Hard

Created by

Wayground Content

FREE Resource

The video tutorial explains the concept of objects in programming, focusing on their state and behavior. It uses motorbikes, Ducati and Honda, as examples to illustrate how instance variables represent the state of an object. The tutorial discusses how these states can change over time and how they are stored in memory. It concludes with an exercise to create an instance variable for a book class.

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3 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

How can the state of a motorbike object change during the execution of a program?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

Describe how multiple instances of a class can have independent states.

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

What exercise is suggested at the end of the video regarding instance variables?

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