The Metaverse Ad Boom

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Business
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University
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Hard
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7 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How have open-world gaming platforms changed the advertising landscape?
They have made it harder for brands to reach audiences.
They have reduced the number of advertising opportunities.
They allow brands to integrate seamlessly into the game environment.
They have made advertising more intrusive.
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the projected growth of in-game advertising by 2024?
$100 billion
$56 billion
$30 billion
$10 billion
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was a key outcome of the Barbie Dreamhouse campaign?
It had no impact on physical sales.
It led to a decrease in game engagement.
It resulted in 60 million visits to the virtual world.
It was not well-received by players.
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How did Chipotle's in-game promotions impact their business?
They were only successful in virtual sales.
They had no effect on sales.
They decreased app downloads.
They set records for digital app downloads and food sales.
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a benefit of testing new IP in the metaverse?
It does not provide any supply chain savings.
It allows for real-time audience feedback.
It is more expensive than traditional methods.
It is less engaging for young audiences.
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How is AI expected to influence the metaverse?
By eliminating the need for social media.
By enhancing the creation of gamified experiences.
By reducing the need for virtual worlds.
By making marketing spend less efficient.
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the current perspective on the metaverse according to the transcript?
It is no longer relevant in the digital world.
It is a blend of social media and immersive experiences.
It is solely focused on hardware and headsets.
It is only for gaming purposes.
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