VOICED: Kenya uses 'gaming' strategy to fight AIDS in slums

VOICED: Kenya uses 'gaming' strategy to fight AIDS in slums

Assessment

Interactive Video

Social Studies, Life Skills, Other

9th - 10th Grade

Hard

Created by

Quizizz Content

FREE Resource

The video explores the harsh realities of life in Mukuru, a slum in Nairobi, through the eyes of 23-year-old Vincent. It highlights the challenges of poverty, unemployment, crime, and health issues like HIV/AIDS. A video game designed to mirror these realities helps players make decisions that could reduce their risk of contracting HIV. The game serves as a tool for learning and preparing young people for real-world challenges, offering a glimmer of hope for change.

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5 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What are some of the main challenges faced by residents of Mukuru?

Low crime rates

Advanced healthcare facilities

Poverty, unemployment, and crime

High employment and wealth

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a significant health issue in Mukuru, and how does it compare to the national average?

Malaria, with a rate lower than the national average

HIV/AIDS, with a rate three times higher than the national average

Diabetes, with a rate similar to the national average

Tuberculosis, with a rate lower than the national average

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What factors contribute to the high HIV infection rate in Mukuru?

Abundant job opportunities

Prostitution and lack of awareness about contraception

Low population density

High literacy rates and good healthcare

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How does the video game help players in Mukuru?

By forcing them to make decisions that affect their risk of contracting HIV

By providing entertainment without any educational value

By teaching them how to play other video games

By offering them job opportunities directly

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the ultimate goal of using the video game in Mukuru?

To replace traditional education

To completely solve all of Mukuru's problems

To prepare young people for real-world challenges

To increase the popularity of video games