Kurt Squire - Game-Based Learning

Kurt Squire - Game-Based Learning

Assessment

Interactive Video

History

9th - 10th Grade

Hard

Created by

Wayground Content

FREE Resource

Kurt Squire, a professor at the University of Wisconsin, explores the impact of game-based learning technologies, particularly historical games like Civilization, on developing lifelong interests in history. His research shows that these games can foster social interactions and professional interests. Squire discusses the development of educational technologies to engage students in academic domains, highlighting a case study with the Citizen Science game in Verona. This game enabled students to conduct local studies and present findings to their town council, demonstrating the potential of games to enhance learning and engagement.

Read more

5 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What sparked Kurt Squire's interest in game-based learning technologies?

A research project he was involved in

A university course he took

His childhood experiences with historical games

A conference he attended

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

According to the research, what is a common outcome for kids who play historical games?

They struggle academically

They lose interest in history

They develop lifelong interests and passions

They become isolated from their peers

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How are historical games typically played according to the research findings?

As part of a school curriculum

In social settings with friends and family

In competitive tournaments

Individually in isolation

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What role did the students play in the Citizen Science project?

They conducted their own study and presented findings

They observed professionals conducting research

They wrote a report based on secondary data

They played a simulation game without real-world application

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was a significant outcome of the Citizen Science project for the students?

They received academic awards

They improved their test scores

They developed new games for educational purposes

They engaged in authentic practices by presenting to the town council