Fusion 360 Beginners Tutorials - Part 7 of 16

Fusion 360 Beginners Tutorials - Part 7 of 16

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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This tutorial is the 7th in a series of 16, focusing on basic sketching and modeling techniques in Fusion 360. It covers starting a sketch, drawing lines and curves, applying constraints, and using tools like extrude and fillet. The tutorial emphasizes the importance of using reference planes and the point of origin for effective modeling. It also demonstrates how to apply dimensional constraints and create holes in the model, concluding with final touches to complete the design.

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7 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the first step in starting a sketch in Fusion 360?

Downloading the PDF drawings

Right-clicking to create a sketch

Selecting the line tool

Turning off the grid

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which tool is used to draw a straight line in Fusion 360?

Y key

D key

L key

C key

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of applying tangential constraints?

To extrude the model

To create concentric circles

To measure dimensions accurately

To align curves with lines smoothly

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How do you activate the dimension tool in Fusion 360?

Press the D key

Press the Y key

Press the L key

Press the C key

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the radius of the first curve mentioned in the tutorial?

25

20

30

40

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which tool is used to extrude a sketch in Fusion 360?

Line tool

Push-pull tool

Fillet tool

Circle tool

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the final step to complete the model in the tutorial?

Downloading the PDF

Turning off the grid

Creating a new sketch

Adding a fillet