Learning Fusion 360 for Beginners - Part 14 of 16

Learning Fusion 360 for Beginners - Part 14 of 16

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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This tutorial, part 14 in a series for beginners on Fusion 360, covers advanced sketching techniques, including creating reference planes at angles, adding fillets, and constructing angled planes. It also demonstrates how to create holes and perform section analysis to inspect the interior of a model. The tutorial provides step-by-step instructions, emphasizing the use of constraints and dimensions to ensure precision in design.

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10 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What new skills are introduced in Part 14 of the Fusion 360 tutorial series?

Rendering and animation techniques

Basic sketching and extruding

Using the loft tool and creating assemblies

Creating a reference plane at an angle and complex sketching

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which key is used to start the line tool in Fusion 360?

L key

S key

C key

E key

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What constraint ensures that two lines are aligned along the same path?

Tangential

Collinear

Concentric

Perpendicular

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the radius of the fillets added to the edges in the tutorial?

7.5

5

3

2

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which tool is used to create a curve in a sketch?

Circle tool

Rectangle tool

Spline tool

Line tool

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of creating an angled plane in the tutorial?

To create a new sketch on a different plane

To add a decorative element

To adjust the lighting in the model

To create a mirrored part

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How is the hole tool used to ensure the hole is concentric with a curve?

By manually aligning the hole

By selecting the reference and curve

By using the mirror tool

By using the tangent constraint

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