China Ends Video Game Freeze; Bilibili, DouYu Rise

China Ends Video Game Freeze; Bilibili, DouYu Rise

Assessment

Interactive Video

Business, Information Technology (IT), Architecture

University

Hard

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The Chinese gaming industry faces ongoing challenges, including regulatory pressures and the withdrawal of Tencent's Penguin E sports venture. Despite these issues, a new batch of 45 game titles was approved, excluding major players like Tencent and NetEase. This development led to mixed market reactions, with some companies experiencing stock rallies. The future of the industry remains uncertain, especially with continued crackdowns on algorithms and live streaming.

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5 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was Tencent's plan for its Penguin E-sports venture?

To develop a Twitch-like service in China

To partner with Western gaming companies

To create a gaming console

To launch a new mobile game

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How did the Chinese government describe gaming in its criticism?

A source of innovation

A cultural heritage

A necessary evil

Spiritual opium

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which companies were notably absent from the list of newly approved game titles?

Baidu and XD

Dream Sky and Doe you

Tencent and NetEase

Bilibili and Huya

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was the market reaction to the new game approvals?

A rally in stocks like Bilibili

A surge in Tencent's stock

A decline in all gaming stocks

No change in stock prices

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What are the ongoing concerns for the gaming industry in China?

Lack of innovation

High production costs

Regulatory crackdowns on algorithms and live streaming

Shortage of skilled developers