What Are Patterns?

What Are Patterns?

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

Created by

Quizizz Content

FREE Resource

This video tutorial introduces various design patterns in JavaScript, explaining their use in software design. It covers patterns like module, singleton, factory, observer, mediator, and state, highlighting their applications in structuring code and managing object creation. The tutorial also includes a project demonstration using these patterns to build a website with dynamic content changes.

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5 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a design pattern in the context of programming?

A reusable solution to a common problem

A new programming paradigm

A type of software bug

A specific programming language

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which pattern is primarily used for creating objects in JavaScript?

Mediator Pattern

Observer Pattern

Factory Pattern

Module Pattern

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the main purpose of the module pattern?

To create multiple instances of an object

To structure code into modules with private and public elements

To manage state changes in an application

To facilitate communication between different parts of an application

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which pattern allows subscribing and unsubscribing to events?

State Pattern

Factory Pattern

Observer Pattern

Singleton Pattern

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In the context of design patterns, what does the state pattern allow you to do?

Communicate between different modules

Change the state of an application

Subscribe to events

Create a single instance of an object