Socket.io Events

Socket.io Events

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

Created by

Quizizz Content

FREE Resource

This video tutorial guides viewers through setting up a chat application using Socket.IO. It begins with commenting out previous code and focuses on emitting a welcome message to new users. The tutorial then covers creating a form for message input, setting up event listeners, and ensuring messages are sent between clients. Testing and UI improvements are discussed, followed by code cleanup and final tweaks to ensure robustness. The tutorial emphasizes step-by-step implementation and testing to ensure functionality.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the first step in setting up the chat application using Socket.IO?

Creating a new HTML file

Installing a new library

Commenting out previous code

Setting up a database

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What event should the server emit when a new client connects?

disconnect

join

message

update

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How should the client handle the welcome message from the server?

Send a response back to the server

Ignore it

Log it to the console

Display it in an alert box

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What elements are needed in the form for sending messages?

A radio button and a text input

A text input and a button

A dropdown menu and a button

A checkbox and a text input

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What should be done after setting up the form in the HTML?

Add an event listener for form submission

Install a new package

Create a new JavaScript file

Add a CSS style

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of using 'e.preventDefault()' in the form submission event?

To log the event to the console

To prevent the default form submission behavior

To refresh the page

To send a message to the server

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How should the server handle the 'send message' event?

Ignore the message

Log the message to the console

Send the message to all connected clients

Store the message in a database

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