Hands-On WebAssembly for C++ Programmers - Understanding Audio Processing in WebAssembly

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Information Technology (IT), Architecture
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University
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Hard
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7 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main focus of the first video in the series?
Playing simple sounds in SDL
Integrating sounds into applications
Overview of audio processing and WebAssembly
Covering music in a pong game
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is OpenAL primarily used for?
Image editing
Video rendering
Audio processing
Text formatting
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which API does OpenAL convert to when used in web browsers?
WebRTC API
WebSocket API
Web Audio API
WebGL API
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the first step in using OpenAL with Emscripten?
Writing JavaScript code
Making a directory for OpenAL
Compiling with EMCC
Creating a new HTML file
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of setting up position, velocity, and orientation in OpenAL?
To control audio playback speed
To define audio spatial properties
To enhance video quality
To adjust screen resolution
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What does the OpenAL code ensure before playing a sound?
The HTML file is optimized
The video is loaded
The audio file is in stereo format
The buffer is loaded correctly
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why does the instructor prefer SDL over OpenAL for demo purposes?
SDL supports more audio formats
SDL is simpler and easier to use
SDL is more powerful
SDL is faster
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