Reinforcement Learning and Deep RL Python Theory and Projects - Episode

Reinforcement Learning and Deep RL Python Theory and Projects - Episode

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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The video tutorial discusses the concept of an episode in reinforcement learning, where an agent moves through various states until it reaches a 'done' state, either by achieving a goal or entering a dead state. The tutorial explains how episodes are structured, the conditions for their completion, and the learning process of the agent. It also covers potential infinite loops and step limits. The video concludes with a preview of the next module, which will involve implementing a game using these concepts.

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5 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What are the two possible outcomes when an agent reaches the done state in an episode?

Active state or passive state

Win state or lose state

Goal state or dead state

Start state or end state

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In reinforcement learning, what is the initial behavior of an inexperienced agent?

It avoids dead fields

It always reaches the goal state

It remains stationary

It may wander into dead fields

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How does an agent improve its performance in reinforcement learning over multiple episodes?

By following a fixed path

By avoiding all actions

By learning from past experiences

By memorizing the environment

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is one condition that can cause an episode to end besides reaching a done state?

The agent enters an infinite loop

The agent receives a reward

The agent runs out of energy

The agent finds a shortcut

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the maximum number of steps an agent can take before an episode ends?

50 steps

100 steps

200 steps

Unlimited steps