Behavioral Design Patterns in C++ - Hangman - VI

Behavioral Design Patterns in C++ - Hangman - VI

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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The lecture explains an alternative implementation of the Memento design pattern by storing mementos in a file instead of memory, using serialization and deserialization. This approach is beneficial when mementos consume significant memory. The process involves creating a new project, modifying the game state to a structure, and manually serializing and deserializing the data. The lecture concludes with a discussion on different serialization formats and the advantages of this method when handling large states.

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7 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary reason for storing mementos in a file instead of memory?

To increase the speed of the application

To reduce memory usage when mementos are large

To make the application more secure

To simplify the code structure

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of the 'serialize' function in the context of the Memento design pattern?

To compress the game state

To convert the game state into a file format

To display the game state on the screen

To encrypt the game state

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why are the attributes of the game state made public in the Hangman example?

To allow direct access for serialization

To improve encapsulation

To reduce code complexity

To enhance security

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a key requirement for an object to be serialized and deserialized?

It must be encrypted

It must be default constructible

It must be a singleton

It must be immutable

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What should be done before reading the player word during deserialization?

Convert the input stream to uppercase

Encrypt the input stream

Reverse the input stream

Skip a space character in the input stream

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is one advantage of storing mementos in a file?

It reduces the need for serialization

It conserves memory when storing multiple mementos

It simplifies the user interface

It allows for faster access to mementos

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which formats can be used for serializing the state?

Only XML format

Only text format

Only binary format

Binary, text, XML, or JSON formats