Fundamentals of Object-Oriented Programming - C++ - Video Game Menu Program

Fundamentals of Object-Oriented Programming - C++ - Video Game Menu Program

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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The video tutorial guides viewers through creating a video game menu using a switch statement. It covers setting up menu options, handling user input, defining functions for each menu option, and implementing switch cases with a default case. The tutorial concludes with testing the menu and handling invalid inputs.

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5 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of the input variable in the video game menu setup?

To store the user's selection from the menu

To display the menu options

To execute the game functions

To validate user input

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which function is called when the user selects the single player mode?

singlePlayerMode

optionsMode

createPlayerMode

multiplayerMode

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the role of the break statement in a switch case?

To terminate the program

To skip to the default case

To repeat the current case

To exit the current case and prevent fall-through

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What message is displayed when an invalid input is entered?

Input not recognized

Error: Invalid selection

Please try again

Invalid input entered

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What happens when the user enters '2' in the menu?

The create player mode is activated

The multiplayer mode starts

The options menu is displayed

The single player mode starts