The Modern JavaScript Bootcamp (2019) - Hangman Challenge: Part II

The Modern JavaScript Bootcamp (2019) - Hangman Challenge: Part II

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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The video tutorial covers the development of a Hangman game in JavaScript. It begins with setting up the game environment and progresses to creating a method for making guesses. The tutorial explains how to ensure guesses are unique and how to decrement remaining guesses. It includes testing the method with examples and concludes by adding a key press event listener to enhance interactivity, allowing users to make guesses via keyboard input.

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4 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What is the expected output when the game is functioning correctly?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

What is the purpose of the event listener added to the application?

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

Explain how the character code is used in the context of the Hangman game.

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4.

OPEN ENDED QUESTION

3 mins • 1 pt

What should happen when a correct guess is made?

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