Explain how to use the control point spline in the sculpt environment.
Learn Fusion 360 in 30 Days - Day #24: Sculpting a Halloween Pumpkin

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1.
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2.
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What is the first step to create a pumpkin model in Fusion 360?
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What is the purpose of creating a new component before starting the pumpkin model?
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Describe the process of entering the sculpt environment in Fusion 360.
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What settings should be adjusted in the revolve dialog box for the pumpkin model?
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What is the significance of the symmetry feature when modeling the pumpkin?
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How can you create a more realistic appearance for the pumpkin model?
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