Learn Fusion 360 in 30 Days - Day #24: Sculpting a Halloween Pumpkin

Learn Fusion 360 in 30 Days - Day #24: Sculpting a Halloween Pumpkin

Assessment

Interactive Video

Arts, Information Technology (IT), Architecture

University

Hard

Created by

Quizizz Content

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This tutorial guides users through modeling a pumpkin in Fusion 360's sculpt environment. It covers using the control point spline, revolving T splines, and thickening models. The process includes creating a pumpkin silhouette, entering the sculpt environment, adjusting shapes, creating a stem, and finalizing the model with thickness.

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10 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

Explain how to use the control point spline in the sculpt environment.

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

What is the first step to create a pumpkin model in Fusion 360?

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

What is the purpose of creating a new component before starting the pumpkin model?

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4.

OPEN ENDED QUESTION

3 mins • 1 pt

Describe the process of entering the sculpt environment in Fusion 360.

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5.

OPEN ENDED QUESTION

3 mins • 1 pt

What settings should be adjusted in the revolve dialog box for the pumpkin model?

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6.

OPEN ENDED QUESTION

3 mins • 1 pt

What is the significance of the symmetry feature when modeling the pumpkin?

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7.

OPEN ENDED QUESTION

3 mins • 1 pt

How can you create a more realistic appearance for the pumpkin model?

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