Behavioral Design Patterns in C++ - Introduction-Visitor

Behavioral Design Patterns in C++ - Introduction-Visitor

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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The video tutorial explains the visitor design pattern, which allows adding new behaviors to classes without modifying them. It addresses the problem of adding operations to a class hierarchy with different attributes and interfaces. The visitor pattern introduces a separate hierarchy of visitor classes, each representing a new operation. Classes in the hierarchy accept a visitor object, which performs operations on their state. This approach maintains the open-closed principle, enabling flexible and extensible design. The tutorial covers the intent, class diagram, and implementation details, including the use of iterators for traversal.

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7 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What is the main purpose of the visitor design pattern?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

What is the significance of the open-closed principle in relation to the visitor pattern?

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

How does the visitor pattern allow for adding new operations to existing classes?

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4.

OPEN ENDED QUESTION

3 mins • 1 pt

What challenges arise when trying to add new operations to a class hierarchy without using the visitor pattern?

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5.

OPEN ENDED QUESTION

3 mins • 1 pt

Explain the role of the 'accept' method in the visitor pattern.

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6.

OPEN ENDED QUESTION

3 mins • 1 pt

What are the two hierarchies required in the visitor pattern?

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7.

OPEN ENDED QUESTION

3 mins • 1 pt

Describe how a visitor can accumulate state during visitation.

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