Blender to Unreal Engine - Become a Dungeon Prop Artist - Working with Array and Empties

Blender to Unreal Engine - Become a Dungeon Prop Artist - Working with Array and Empties

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

Created by

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This video tutorial guides viewers through the process of creating a 3D model of a necklace using Blender. It covers the use of the solidify modifier to add thickness, deleting unnecessary faces, and creating a gemstone. The tutorial also explains how to use arrays and empties to duplicate and arrange objects efficiently. Finally, it demonstrates how to finalize the necklace model by adjusting its shape and converting curves to meshes.

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10 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What is the first step mentioned for creating a three-dimensional object?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

How do you apply thickness to the object in the modeling process?

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

What method is suggested for filling in the object?

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4.

OPEN ENDED QUESTION

3 mins • 1 pt

How do you adjust the number of segments for the necklace?

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5.

OPEN ENDED QUESTION

3 mins • 1 pt

Describe the process of creating a gemstone as mentioned in the text.

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6.

OPEN ENDED QUESTION

3 mins • 1 pt

What is the purpose of using an empty in the modeling process?

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7.

OPEN ENDED QUESTION

3 mins • 1 pt

What calculation is performed to determine the angle for the necklace array?

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OFF

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