Create a Dark Moody Atmospheric 2D Game with Unity and C# - Collectable Items

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Information Technology (IT), Architecture
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University
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Hard
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10 questions
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1.
OPEN ENDED QUESTION
3 mins • 1 pt
What are collectibles in the context of platformer games?
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2.
OPEN ENDED QUESTION
3 mins • 1 pt
Describe the process of downloading a Sprite pack as mentioned in the text.
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3.
OPEN ENDED QUESTION
3 mins • 1 pt
What steps are involved in changing the compression type of a collectible?
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4.
OPEN ENDED QUESTION
3 mins • 1 pt
Explain how to add a light to a collectible Sprite.
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5.
OPEN ENDED QUESTION
3 mins • 1 pt
What is the purpose of setting a collectible's collider to 'isTrigger'?
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6.
OPEN ENDED QUESTION
3 mins • 1 pt
How does the player controller script interact with collectibles?
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7.
OPEN ENDED QUESTION
3 mins • 1 pt
What is the significance of the 'onTrigger' function in the context of collectibles?
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