Tom Wujec: Build a tower, build a team

Tom Wujec: Build a tower, build a team

Assessment

Interactive Video

Social Studies

11th Grade - University

Hard

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The video discusses the Marshmallow Challenge, a design exercise where teams build structures with spaghetti, tape, string, and a marshmallow. It highlights the importance of collaboration, iterative prototyping, and the impact of incentives. Kindergarteners often outperform business students due to their iterative approach. The challenge reveals insights into teamwork and design, emphasizing the value of facilitation and the iterative process. The exercise is used to identify hidden assumptions in projects, demonstrating that design is a contact sport requiring creativity and adaptability.

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7 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What materials are provided to teams in the marshmallow challenge?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

What is the main lesson about collaboration that the marshmallow challenge reveals?

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

How do kindergarteners approach the marshmallow challenge differently than business students?

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4.

OPEN ENDED QUESTION

3 mins • 1 pt

What role do executive admins play in improving team performance during the challenge?

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5.

OPEN ENDED QUESTION

3 mins • 1 pt

What impact do high stakes have on the performance of design students in the marshmallow challenge?

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6.

OPEN ENDED QUESTION

3 mins • 1 pt

What does the marshmallow challenge help teams identify in their projects?

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7.

OPEN ENDED QUESTION

3 mins • 1 pt

Why is it said that design is a contact sport according to the speaker?

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