
The Lego of Coding? Osmo's Approach to Teaching Code
Interactive Video
•
Business, Information Technology (IT), Architecture
•
University
•
Practice Problem
•
Hard
Wayground Content
FREE Resource
The video discusses Osmo, an interactive learning tool that combines physical and digital elements to teach coding to children. It highlights the importance of making coding tangible to enhance learning and logical thinking. A demo shows how children can use physical blocks to control a character in a digital world, making coding an active experience. The video also addresses the balance between screen time and real-world interaction, emphasizing Osmo's potential in educational settings to teach computational thinking and other foundational skills.
Read more
2 questions
Show all answers
1.
OPEN ENDED QUESTION
3 mins • 1 pt
How does Osmo differentiate between passive and interactive screen time?
Evaluate responses using AI:
OFF
2.
OPEN ENDED QUESTION
3 mins • 1 pt
What future activities does Osmo plan to incorporate into its learning platform?
Evaluate responses using AI:
OFF
Access all questions and much more by creating a free account
Create resources
Host any resource
Get auto-graded reports

Continue with Google

Continue with Email

Continue with Classlink

Continue with Clever
or continue with

Microsoft
%20(1).png)
Apple
Others
Already have an account?