Blender to Unreal Engine - Become a Dungeon Prop Artist - Creating Embers from Emission

Blender to Unreal Engine - Become a Dungeon Prop Artist - Creating Embers from Emission

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

Created by

Quizizz Content

FREE Resource

The video tutorial covers setting up materials like fabric, charcoal, and wood, followed by UV unwrapping and adjustments to the model. It includes finalizing the torch model with tweaks and beveling, organizing assets, and managing materials. The tutorial concludes with a preview of the next lesson on creating a bed, focusing on hay, pillows, and transparency techniques.

Read more

4 questions

Show all answers

1.

OPEN ENDED QUESTION

3 mins • 1 pt

What final tweaks were made to improve the appearance of the model?

Evaluate responses using AI:

OFF

2.

OPEN ENDED QUESTION

3 mins • 1 pt

Discuss the importance of the torch holder in the modeling process.

Evaluate responses using AI:

OFF

3.

OPEN ENDED QUESTION

3 mins • 1 pt

What challenges were faced when selecting materials for the model?

Evaluate responses using AI:

OFF

4.

OPEN ENDED QUESTION

3 mins • 1 pt

How were the torches organized in the asset manager?

Evaluate responses using AI:

OFF