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Hands-On Unity 2018.x Game Development for Mobile (Video 17)

Hands-On Unity 2018.x Game Development for Mobile (Video 17)

Assessment

Interactive Video

•

Information Technology (IT), Architecture, Performing Arts

•

University

•

Practice Problem

•

Hard

Created by

Wayground Content

FREE Resource

The video tutorial covers the process of creating shaders in Unity using the Shader Graph. It begins with an introduction to shader creation, followed by combining nodes and adding effects. The tutorial then demonstrates applying shaders to 3D objects and testing them. It also explains the shader code and compilation process, highlighting different platforms. Finally, it explores additional shader tools like Amplify Shader Editor and Shader Forge.

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10 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What is the first step in creating a shader in Unity?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

What is the purpose of the rim lighting effect in shaders?

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

Describe the process of adding new shaders in the shader graph.

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4.

OPEN ENDED QUESTION

3 mins • 1 pt

Explain how to combine two color nodes in the shader graph.

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5.

OPEN ENDED QUESTION

3 mins • 1 pt

What is the significance of the alpha channel in shader creation?

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6.

OPEN ENDED QUESTION

3 mins • 1 pt

How does the noise node affect the shader output?

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7.

OPEN ENDED QUESTION

3 mins • 1 pt

What are the different blending modes available in the shader graph?

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